Terrain Modeling and Texturing
Forbbiden Realms » Devlog
Modeling the terrain with inspiration mainly from Halo with some from Total War and Starcraft. Then texturing using textures from 3D Haven Free Fantasy Terrain Textures with some color adjustments done to the cliff. Learning how to do this was time-consuming and more artistic than I am used to but the results were worth the time to learn.
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Forbbiden Realms
Build a fantasy army and design your own AI to battle opponents.
Status | In development |
Authors | Hunter_of_Dune, koleksiak |
Genre | Strategy |
Tags | Real time strategy |
More posts
- Using 3D print modelsOct 10, 2023
- Borrowing from the communityOct 10, 2023
- Keeping track of targetsOct 10, 2023
- Designing the AIOct 10, 2023